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2-12 Update
February 13, 2020
by
Chris Ashtear
Sorry for the delay. I ended up working some more on my UI system to make it into an actual workable package. Respawning works great now, what Im working on now is putting together a customization scr...
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1-19 Update
January 20, 2020
by
Chris Ashtear
Most of this week (aside from work) was spent trying to figure out a bug with the position tracking. When you rotated more than about 180deg, the ship would flip around on the remote client and show a...
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1-12 Quick Update
January 12, 2020
by
Chris Ashtear
Just wanted to give a heads up on the progress being made. It was a busy break, so not as much has been done as Ive wanted to, but things are slowly progressing. Multiplayer currently allows players t...
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12-16 Update
December 17, 2019
by
Chris Ashtear
The Prototype is now out! Let me know what you think. Work will now begin on adding network capability, but there will be a second prototype coming around New Years with a few extra bits before then...
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12-10 Update
December 10, 2019
by
Chris Ashtear
Okay so some more work has been done. Heres a rundown: Switched to HD Render Pipeline All system objects show in target list now, not just hostiles. hostile targets are marked with red, nonhostile wit...
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12-1 Update
December 01, 2019
by
Chris Ashtear
12-1-19: Drag&Drop from Ship equipment slot to cargo and back again works. Albeit buggy. You can buy new items at Station and equip them. *Current Goals for the next few days are: Bugfixes Upgra...
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